Wolverine Studios Blog

May 8, 2018

Golf Returns This Summer At Wolverine Studios – Get Your Tee Time!

The month of May brought about a big announcement from Wolverine Studios – the return of our pro golf game! It has been about six years since we released Total Pro Golf 3 and we decided it was time to not only reboot the franchise but give it a new everything including a new name, Draft Day Sports: Pro Golf.

Right off the bat you’ll notice a BIG change in the game’s look and feel. In fact a brand new UI was designed from the ground up to debut with DDS: Pro Golf and will make its way into the rest of the Draft Day Sports line for the 2019 versions. Take a look at the game’s main menu screen.

We’ve added some functionality to the main menu as well with the “continue game” option allowing you one click access to picking up where you left off in your most recent game played. We have also built a simple course designer right into the game with this version. You will be able to place stock textures to make quick and easy courses or design your own textures to do something more complex.

The new look doesn’t stop at the main menu though. Here’s a look at the golfer’s profile screen in the game.

As with our other games we’re making use of the expanded real estate when possible – this is shown at a 1920×1080 resolution allowing the player guide window and the notification center windows to be shown. All of the items you can look up in the game are displayed on the left side so that your access to anything in the game is just one click away instead of a few clicks.

Speaking of new things – you see the “coins available” section of the screen. If you are a veteran of the TPG series you’ll remember the last version had you doing a bunch of things like setting a diet or buying cars and houses…we decided there was a much better way for some interactive and useful fun in the game so all that is scrapped. Instead in Draft Day Sports: Pro Golf you set a training budget and can train as many days as you like (provided you have cash). Training earns in game coins (most times) which you can either exchange for cash if your golfer is running low on funds or which you can use to upgrade your golfer’s skill ratings. This way you have total control over how your golfer is improving and in what areas instead of just getting random improvements. Want to hit the ball a mile? Put all your efforts into your power rating. Is “putt for dough” your mantra? Then beef up the putting skill. It’s all up to you in Draft Day Sports: Pro Golf.

The six playable tours remain – one junior, one pro and one senior circuit for both America and Europe and you can create a golfer who can start on any of them. Of course if you want a true challenge you’ll start on the junior tour and try and claw your way to the pros but we won’t think any less of you if you want to start off as a contender on the pro tour. What has changed here is that each tour has updated parameters for either staying on tour or moving to the next one.

The tour rules page in the game will keep you informed of the rules and setup of each tour. Most tours have some kind of playoff format and both pro tours have their own unique season long chase for the tour championship.

We’re very excited to be bringing back golf to Wolverine Studios this summer and we will be back in the blog before too long with another look at what is coming with Draft Day Sports: Pro Golf! If you want to be informed of the latest news on the game including an subscriber only exclusive pre-launch discount – follow this link and sign up for the DDS:PG mailing list and don’t forget to visit the forums and discuss the game with your friends! We look forward to seeing you on the course this summer.

DDS: Pro Golf, Games