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View Full Version : Playset: 1-4 High Stack


Johnny Slick
03-21-2007, 09:01 PM
Here are a series of plays meant to get the ball down to your low post players via a series of picks. Most of them are fairly short and they're designed to be run off of one another. The formation used, as noted, is the 1-4 high, which starts out with the power forward and center on the high post and the off-guard and small forward on the wings.

Ratings note: Do not think of the ratings I put here as hard percentage chances a player will get a shot off or anything like that. Obviously, the pace you run your team at will change things as well as the shooting ratings of your players.

C 57.5 (38.5 jumpers / 19 post)
PF 33.5 (33.5 post)
SF 9 (9 threes)
SG 27 (9.5 threes / 8 jumpers / 9.5 post)
PG 47.5 (27.5 threes / 20 jumpers)

As you can see, these 5 plays are good to use if you have a good perimeter-shooting point guard and a rangy center. A power forward with a solid post game would be helpful, as would a versatile shooting guard, but neither are the focus of this particular play set. If you have a Bruce Bowen-type small forward with threes and not much else, this would be a good play set to hide him in.

14stack42 - The point guard passes to the center, who is coming off a pick from the low block. If he can't find a shot, he passes to the shooting guard at the top of the key.

14stack42a - A variation of 42, the center dribbles to the free throw line and then looks for the power forward underneath.

14stack93 - The point guard dribbles to the wing to create spacing, then tosses it down low to the shooting guard cutting into the paint. If the SG can't find a shot, he tosses it back out to the C, who then looks for the PF in the low block.

14hpr45 - The point guard initiates some 2-man action with the center, then if the center can't find anything in the low block he tries with the PF slashing into the paint.

14stack41 - (Let me know if this one isn't working because it's looking weird in the tests as well) The point guard comes off a screen set by the center, who rolls into the paint and then looks for the small forward from beyond the arc. Failing that, the team then rotates the ball around and eventually into the 4.

Johnny Slick
03-21-2007, 10:01 PM
The basic idea behind the flex offense is "get a pass, set a pick, get a pick" recycled over and over again. It's a playset designed to get many players involved.

C 18 (8.5 threes / 9.5 jumper)
PF 44.5 (44.5 post)
SF 28.5 (9 threes / 10 jumpers / 9.5 post)
SG 39.5 (30 threes / 9.5 jumpers)
PG 36.5 (28.5 threes / 8 post)

This is a good offense to hide a weak offensive center in, though the few chances he gets are from range so you'll want to watch out for that. Make sure your 4 is a good post man! Otherwise, it's a pretty even-keel offense with lots of appropriate shot chances for each position.

flexquick - The PG passes to the SG along the perimeter, who finds the SG cutting across some picks to get into the paint.

flexa - The standard flex. PG passes to the SG, who doesn't find the SF but instead sees the C at the free throw line. He gets it to the PF in the paint, who was coming off a screen (flex action at work!).

flexcorner - This time, the play is set up to the opposite, where the SF gets a jumper opportunity before dumping it into the PF on the low post. He tosses it back to the SF behind the arc in the far corner to reset.

flexpgclr - A "clear out" variation of the flex for the PG, he initially dribbles the ball to his left and finds himself all by his lonesome. He tosses it into the shooting guard at the free throw line, who sends it back out to him at the perimeter. Then it's time for the power forward to post up.

flexfeed - Sometimes you just need to post up. PG passes it to the SG, who delivers it back to the PG who is in a good position to get it down to the PF, who should be the only man inside if you're facing a man-to-man defense. If the PF can't find the shot in that situation, he tosses it up to the C on the perimeter, who looks for a cutting PG.

mvb34
03-23-2007, 11:31 PM
How do access these plays? I downloaded them into the play folder but can find when playingthe game

Johnny Slick
03-24-2007, 08:24 AM
How do access these plays? I downloaded them into the play folder but can find when playingthe gameYou have to go into your own team's play editor and assign them from there.

Bryan Swartz
03-24-2007, 09:05 AM
What he said. You have up to 10 plays that can be in the playbook at any one time, so you have to choose which ones you are going to use.

mvb34
03-24-2007, 12:42 PM
Ok when I try to add those plays tothe playbook I get Run-time error 91 object variable or with block variable not set

Johnny Slick
10-09-2007, 11:07 AM
mvb has reported this error with these plays. I've tried them lately myself and have received the same. Tech guys, please track.

Bryan Swartz
10-09-2007, 11:31 AM
We'll keep this discussion in the tech support thread.